"VertexLitGeneric"
{
	"$baseTexture" "models\props/por2cubes"


	"$bumpmap" "models\props\por2cubes_normal"
	"$phong" "1"
	"$phongexponenttexture" "models\props\por2cubes_exponent"
//	"$phongexponent" "25"
	
	"$phongboost" "3"	
	//"$lightwarptexture" "models\props\por2cubes_lightwarp"
	"$phongfresnelranges"	"[5 1 2]"
//	"$halflambert" "1"

//	"$envmap" "env_cubemap"
//  "$normalmapalphaenvmapmask" 1

  "$selfillum" 1
}